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## F

forcedMoveExists(int, Coin) - Method in class player.gamer.statemachine.sadna.Board
  Calculate if forced moved exists on the board.
FOUR_COINS_INDEX - Static variable in class player.gamer.statemachine.sadna.Board
fourEnd(int) - Method in interface player.gamer.statemachine.sadna.FourInARow
fourEnd(int) - Method in class player.gamer.statemachine.sadna.GUIFourInARow
fourEnd(int) - Method in class player.gamer.statemachine.sadna.RealTimePlayer
FourInARow - Interface in player.gamer.statemachine.sadna
fourMove(List<Integer>, List<Integer>, long) - Method in interface player.gamer.statemachine.sadna.FourInARow
fourMove(List<Integer>, List<Integer>, long) - Method in class player.gamer.statemachine.sadna.GUIFourInARow
fourMove(List<Integer>, List<Integer>, long) - Method in class player.gamer.statemachine.sadna.RealTimePlayer
  Play Connected Four move.
fourStart(String) - Method in interface player.gamer.statemachine.sadna.FourInARow
fourStart(String) - Method in class player.gamer.statemachine.sadna.GUIFourInARow
fourStart(String) - Method in class player.gamer.statemachine.sadna.RealTimePlayer

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