function [L,a,b] = RGB2Lab(R,G,B) %RGB2LAB Convert an image from RGB to CIELAB % % function [L, a, b] = RGB2Lab(R, G, B) % function [L, a, b] = RGB2Lab(I) % function I = RGB2Lab(...) % % RGB2Lab takes red, green, and blue matrices, or a single M x N x 3 image, % and returns an image in the CIELAB color space. RGB values can be % either between 0 and 1 or between 0 and 255. Values for L are in the % range [0,100] while a and b are roughly in the range [-110,110]. The % output is of type double. % % This transform is based on ITU-R Recommendation BT.709 using the D65 % white point reference. The error in transforming RGB -> Lab -> RGB is % approximately 10^-5. % % See also LAB2RGB. % By Mark Ruzon from C code by Yossi Rubner, 23 September 1997. % Updated for MATLAB 5 28 January 1998. % Updated for MATLAB 7 30 March 2009. if nargin == 1 B = double(R(:,:,3)); G = double(R(:,:,2)); R = double(R(:,:,1)); end if max(max(R)) > 1.0 || max(max(G)) > 1.0 || max(max(B)) > 1.0 R = double(R) / 255; G = double(G) / 255; B = double(B) / 255; end % Set a threshold T = 0.008856; [M, N] = size(R); s = M * N; RGB = [reshape(R,1,s); reshape(G,1,s); reshape(B,1,s)]; % RGB to XYZ MAT = [0.412453 0.357580 0.180423; 0.212671 0.715160 0.072169; 0.019334 0.119193 0.950227]; XYZ = MAT * RGB; % Normalize for D65 white point X = XYZ(1,:) / 0.950456; Y = XYZ(2,:); Z = XYZ(3,:) / 1.088754; XT = X > T; YT = Y > T; ZT = Z > T; Y3 = Y.^(1/3); fX = XT .* X.^(1/3) + (~XT) .* (7.787 .* X + 16/116); fY = YT .* Y3 + (~YT) .* (7.787 .* Y + 16/116); fZ = ZT .* Z.^(1/3) + (~ZT) .* (7.787 .* Z + 16/116); L = reshape(YT .* (116 * Y3 - 16.0) + (~YT) .* (903.3 * Y), M, N); a = reshape(500 * (fX - fY), M, N); b = reshape(200 * (fY - fZ), M, N); if nargout < 2 L = cat(3,L,a,b); end