Advanced Topics in Computer Graphics

First exercise, a tentative version – here.

Daniel Cohen-Or

Week

Date

Lecture

Reading

Homework

1

6 March

Graphics Pipeline + Shading

Ray Tracing + Acceleration Techniques

---

 

2

13 March

Sampling Theory and Anti aliasing

1,2

Exact

3

20 March

Texture Synthesis

Matting

 

4

27 March

Solid+ Surface reconstruction

ppss, pss

Solid

5

3 April

Parameterization and Remeshing

Anisotropic

exercise

-

10 April

Pesach

 

 

-

17 April

Pesach

 

---

6

24 April

Mesh Compression (Entropy, 2D),

NPR

 

7

1 May

Shape Matching Retrieval

Bpmp

ICP

8

8 May

Modeling Nature + Differential Coordinates

---

Exercise 1

9

15 May

Surface Completion and  Repair

---

Survey

10

22 May

Interactive Segmentation  & Intro. to Visibility, 

factor

 

11

29 May

Cells&Portals and Crowds

HDR

 

12

5 June

Matting +  Possion Editing

arap

Distances

13

12 June

Animation Synthesis

---

-

 

 

Flash-Photography

 

 

 

 

 LOD

 

 

 

 

Visibility, Ray Space

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Monday 9:00-12:00. (Schrieber 07)

Course Description

The course will cover various aspects of "advanced" graphics algorithms: sampling theory, antialiasing, warping, morphing, mesh compression, animation, radiosity, ray tracing, volume rendering, solid modeling, free-form modeling, image-based rendering, wavelets and multiresolution rendering. The focus will be primarily on antialiasing methods, digital surface processing, morphing techniques, image-based rendering, visibility, compression techniques and volume rendering. The other topics will be described in more abstract terms. This course is always under construction.  If you are following this course and want to discuss its content, please don't hesitate to send me email (dcor@tau.ac.il) and/or come and talk to me (Office 216).

Requirements: Two projects and presentation of a paper.

Text books: (copies can be found in the library):

Advanced Animation and Rendering Techniques, Watt and Watt, Addison-Wesley

Introduction to Computer Graphics, Folley, Van Dan, Feiner, Hughes, and Phillips, Addison-Wesley

3D Computer Graphics, Watt, Addison-Wesley

Link to VRML project and examples

Exercise 1 (due May 17)

Exercise 2(due July 17)