Computer Graphics (MTA) Fall 04, Wednesday 11:15-13:45 , room 103

 

Daniel Cohen-Or

The course covers fundamental algorithms in computer graphics: Raster Graphics, Half Toning, Scan Conversion, Affine Transformations, Projections, Filling and Flooding, Clipping, 3D Representations, Hidden Surface Removal, Shading, Curves and Parametric Surfaces, Ray Tracing, Texture Mapping, Ray Tracing, Radiosity, Solid Modeling and more. There are course notes for most of the classes available in word format and the slides in dpf. If you are following this course and want to discuss its content, please don't hesitate to send me email (dcor@ tau.ac.il) and/or come and talk to me (Office 216).

Requirements: Final test (60%), Projects (40%)

Textbooks (copies can be found in the library):

Exercises and Open-GL : At Shuly 's home page
 

Week

Date

Lecture

Recitation

Project

1

Oct

Introduction; Raster Graphics

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2

Oct

Half-Toning and Color Quantization

---

---

3

3 Nov

Affine Transformations

 (2D , 3D)

 

Half-toning

4

10 Nov

Polygon scan conversion

Flood-fill

Movie

---

5

17 Nov

Geometry  &

Linear algebra review

 

 

6

24 Nov

Viewing and Projections 

 

Ray Casting

7

1 Dec

Shading and Ray-casting

 

Sand

8

8 Dec

Hidden Surface Removal

 

 

9

15 Dec

Polygon-shading

 

 

10

22 Dec

Line Drawing and Textures

 

---

11

29 Dec

Shadows and Morphing

 

---

12

5 Jan

Image Rotations and Colors

Movie

 

13

12 Jan

Visibility

 

---

14

19 Jan

Clipping and Global Illumination

 

+ PCA

 

Two Examples of old exams (example1, example2) Yet, one more example.